Unity’s Timeline: Adding Character Animations to Timeline
Hello all!
Today, I will be going over how to add character animations to Timeline. We are getting into the meat of Timeline now!
By learning the interface and knowing how animations work in Timeline, implementing the animations was a cakewalk! Easing into the previous animation reduces the awkward stutter between each animation and setting the offset where the previous clip left off stops animations from snapping back to their origin point.
When adding humanoid characters, always remember to set them to humanoid in their Rig settings or they will crouch into the fetal position.
When doing this, I thought how much work had to go into making NPCs in games like GTA that just walk around all the time. Glad this is available and so easy to use!
Next up, I will have my character win a race!
Thank you for your time!