Unity’s Cinemachine: Post Processing Extension
Hello all!
Today, I will be going over how to add different post processing profiles to your cameras!
Why this is so Useful
This kind of tool is nice when in an espionage game when you need to access the security cameras. Those cameras are usually a dark green color, have film grain, and some vignette effect. So, you would want multiple post processing profiles to satisfy your needs without code!
Adding this is super easy too! Add the CinemachinePostProcessing extension to the virtual camera you want, then apply the post processing profile where it asks for it. You can even change the settings there for ease of use!
Next up, I’ll go over all the other cameras that come with cinemachine! Virtual cameras are just the base for all the others. See why next time!
Thank you for your time!