Hello all!

Today, I will be going over the main controller of Cinemachine, it’s brain!

Some of What the Cinemachine Brain Can Do

Cinemachine comes with several virtual cameras that allows the main camera to inherit their transform and components. But, how does it all work? The Cinemachine Brain is the key! The brain can change how each camera blends together by default or by a custom blend. It also has camera cut and activated cuts to mess around with. They use object’s components to create events, like if the player runs into a trigger connected to the event, then activate a camera.

The Cinemachine Brain runs it all!

Next up, I will dive into Timeline in Unity! Let’s make some cutscenes!

Thank you for your time!

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Hello all!

Today, I will be going over how to add different post processing profiles to your cameras!

Why this is so Useful

This kind of tool is nice when in an espionage game when you need to access the security cameras. Those cameras are usually a dark green color, have film grain, and some vignette effect. So, you would want multiple post processing profiles to satisfy your needs without code!

Adding this is super easy too! Add the CinemachinePostProcessing extension to the virtual camera you want, then apply the post processing profile where it asks for it. You can even change the settings there for ease of use!

Next up, I’ll go over all the other cameras that come with cinemachine! Virtual cameras are just the base for all the others. See why next time!

Thank you for your time!

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Hello all!

Today, I will be going over how to add a handheld feel using noise!

This noise setting gives the look of running!

Adding Noise to your Camera

Noise in this sense is adding shaking to the camera at certain frequencies. So, let’s add it to your camera:

  1. Select your virtual camera
  2. Find noise in the inspector.
  3. Click where it says none, then select Basic Multi Channel Perlin.
  4. This will give you some options under profile. Look at all of them as they all have different applications.
  5. When you find the one that fits your situation, adjust your offset, amplitude, and frequency to find what you need!

That was how to add noise to a camera! No more boring, still cameras for me!

Next, I will be going into the virtual camera’s extensions!

Thank you for your time!

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Marcus Cohee

Marcus Cohee

I am starting Unity and learning the ropes as I go! Let’s take this journey together!